Week 14
Putting it all Together
Given that you
have heard about the basics of VR and AR in class, and done some
projects to get a better handle on the application development side of
things, and recently seen a variety of current work in the area, this
week the class is going to break into groups of 3 or 4 and brainstorm on
creating a VR or AR experience for a particular problem, as though you
were a small company trying to pitch this idea to a potential funder, to
try and pull a lot of these ideas together.
Tuesday's class should be devoted to data gathering, coming up with the
general concept for the experience, and agreeing on the technology that
you propose to use. At the end of Tuesday's class your group should
email andy the location of a public webpage with your current set of
ideas (this can be a google doc or other shared publicly available
page), a selfie taken of your team in class, and the names of all the
members on your team.
Thursday's class should be devoted to refining the concepts and creating
a pitch, which should take the form of a second webpage containing your
proposal, including sketches and drawings of what the experience would
be like. Note that you will not be graded on the quality of the sketches
or drawings, but they should be good enough to give the reader a good
idea what you are proposing. It should include a rough setup cost and
cost to run the experience, rough development timeline and cost for your
team to implement it, how many people would be able to participate,
hardware requirements (both attached to the person and remote), software
and development requirements, staffing requirements, location
requirements, etc. Again please include a
selfie taken of your Thursday team in class, and the names of all the
members on your Thursday team.
The experience you design should be implementable on existing technology
- that is if someone wanted to fund you to create this experience, you
should be able to buy all of the necessary hardware off the shelf
tomorrow. It should also be reasonably affordable for whomever is going
to pay for this.
The topic for your experience is The Century of Progress - the 1933
Chicago World's Fair.
which
took place in the area around the current Chicago Museum Campus.
Unlike
the early Chicago Worlds Fair, the Columbian Exposition of 1893, which
became known as the White City, this world's fair was much more
colorful. Be careful that you research the correct Chicago World's Fair.
Some Links
-
https://en.wikipedia.org/wiki/Century_of_Progress
-
https://www.dnainfo.com/chicago/20170504/downtown/1933-worlds-fair-century-of-progress-movie-video-color/
-
https://dcc.newberry.org/collections/picturing-a-century-of-progress-the-1933-34-chicago-world's-fair
-
http://www.encyclopedia.chicagohistory.org/pages/225.html
-
https://www.youtube.com/watch?v=gjOBS8Nw7Wk
-
https://www.youtube.com/watch?v=_t3-jNX5iQE
There
are quite a few different views, literal, social, political, etc. that
you could have on this event, and quite a few different experiences
that you could give your clients. Feel free to look back on the event
critically. The experience you design does need to focus on an AR or
VR experience, but could employ other technology as well. Imagine you
are trying to pitch this to the Chicago History Museum or the Field
Museum as a new kind of exhibit. What would get you interested in
learning about this event, and help people learn more about it? Maybe
its a VR exhibit that could be experienced at one of the local museums
or anywhere else in the world. Maybe its an AR walking tour? Maybe its
people with tablets riding on a bus or on a boat or riding a segway in
the area.
Coming Next Time
Project 3 Presentations
last
updated 11/29/18